Is it supposed to stun? Because if I use it on Rook while he's winding up his hammer, the animation cancels but I still get hit by the hammer even though the animation doesn't follow through.
I think thats due to the current bug with Rook. As soons as he starts his Hammer Slam animation he captures the position that the enemy Demigod is in and always hit him occarding to his position when the animation started.
Interrupts are currently bugged I went over and pestered the engineers about it and we should have a fix soon ...